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Patch notes for Respawn Entertainment's first-person shooter, Titanfall, include more information on the first public test for the game's new Private Match mode.
Respawn Entertainment announced the arrival of the mode earlier today on Twitter, which fulfills the developer's promises from March to add private matches. Private Match is a system used to organize tournaments or games against friends. It supports between two and 12 players and allows for one to six people per team. Players can open a Private Match lobby by selecting it from the game's main menu and inviting friends to join on any map or mode.
"There is no XP gain, challenge progress, or achievement unlocking while in a Private Match," the patch notes reads. "For this beta, the last game summary screen will display what you would have earned in normal play outside of Private Match, but be aware that this progress will not be recorded to your lifetime total. For this beta, there is no concept of a 'lobby leader'; any player can change game options in the lobby or start/stop the match countdown."
The beta will be available on all platforms. Other changes to the game include party colors on the mini-map, auto-Titan name display in obituary, removed hack exploits and more. The Xbox One edition of the game now features a "Party" app shortcut on all menus.
Future updates will add more custom loadout slots, addition customization options for Private Match, scoreboard tweaks and more. Read the full patch notes for a detailed look.
Titanfall launched for Windows PC and Xbox One March 11; following a delay the Xbox 360 version was released on April 8. For more on the game, check out our review.