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Sony Online expanding Player Studio outside of US and to Landmark this spring

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

This spring, Sony Online Entertainment's Player Studio will be available to people outside of the U.S. for the first time, and the publisher is also adding support for the program to Landmark, the company announced today.

The Player Studio, which Sony Online launched in 2012, allows players to create in-game items with tools like Photoshop and Maya and sell them on in-game marketplaces. The initiative is currently supported in EverQuest, EverQuest 2 and PlanetSide 2.

According to a press release from Sony Online, the Player Studio will be available for Landmark by May 1. Landmark, which was known as EverQuest Next Landmark until last week, is the sandbox game being made in parallel with EverQuest Next and which offers the same development tools as that upcoming massively multiplayer online title. In that way, Landmark's implementation of Player Studio will be the first opportunity for people without technical expertise to take advantage of Player Studio.

"Landmark offers powerful and intuitive tools that enable players to build just about anything they can imagine," said Dave Georgeson, director of development on the EverQuest franchise. "Players who choose to participate will be able to make meaningful royalties by building in and playing the game they love. Our vision is that some prolific and talented creators will turn this into a full-time career."

In addition to rolling out Player Studio support in Landmark by May 1, Sony Online will also open up the program to residents of Canada, France, Germany and the U.K. The company expects to launch Player Studio in other countries later this year. For more on EverQuest Next and Landmark, check out our report on the unveiling of the titles from last August.

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