French indie studio Hanakai Studios launched a Kickstarter campaign today for its tactical figurine role-playing video game Prodigy, with the hope of raising $100,000 to complete the project.
The studio announced earlier this year that it is working with veteran figurine modeller and tabletop game designer Jean Bey to make a game that combines "high-quality figurines" and video games to tell its story. Designed for Windows PC, Prodigy is a turn-based tactical RPG where the virtual component of the game recognizes real-world figurines and a range of Near Field Communication interactions.
The development team has already created a working prototype of the game, but now it is raising funds to make "the real thing."
"We're deepening the gameplay and tactical use of the board and figurines, building the storyline so each figurine has its own personal content, enhancing the universe with a solo PvE campaign and polishing our technology for an even more robust and reliable product," Hanakai Studios wrote on the Kickstarter page.
Backer rewards include digital art books, the games digital soundtrack, figurines and the game itself.
Polygon's interview with modeller Bey in which he discusses the link between the game's real objects and virtual space can be read here.