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Square Enix Collective is now taking developer submissions

Square Enix Collective, a partnership between the publisher and crowdfunding site Indiegogo designed to showcase independent game ideas, is now accepting developer pitches through its website, Square Enix announced today.

The Collective will post new pitches every Monday, and the terms of use are available to view on the site.

Announced last October, Square Enix Collective offers developers a "curated platform" where they can share their games and ideas in public. Visitors can vote on the games, for which Square Enix can provide development and marketing support. The Collective is accepting original ideas now, but will later add an option for developers to use "older Eidos" intellectual property, including Anachronox, Fear Effect and Gex.

Square Enix Collective began with a three-game "pilot phase" earlier this year that included Kitfox Games' Moon Hunters, Ruffian Games' Game of Glens (pictured above) and Tuque Games' World War Machine. Those titles will begin their Indiegogo crowdfunding campaigns in late April.

"The pilot phase went really well," said Phil Elliott, project lead for Collective, "we learned so much during the test month and the teams we worked with; Tuque Games, Kitfox Games and Ruffian Games, have given great and useful feedback. Now it's over to you as we open up the platform on an ongoing basis, and see what sort of ideas come in, from developers all around the world and what gamers think of those ideas."