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Tom Clancy studio Red Storm joins The Division to design realistic weapons

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Ubisoft Red Storm, the North Carolina-based studio best known for its work on the Tom Clancy video games, is now working with Massive Entertainment to bring realistic weapons to Tom Clancy's The Division, according to the Ubisoft Blog.

The company's communications manager Gary Steinman wrote that Red Storm's experience with titles like Rainbow Six and Ghost Recon made it a perfect fit for The Division, which is a third-person tactical shooter role-playing game that features an authentic arsenal of weapons.

Red Storm has a dedicated team of weapons designers, with some designers having more than six years of experience in the field.

"One of the huge benefits that we have is our connections with the local military," said Red Storm producer Tony Sturtzel. "We've had manufacturers come in and literally disassemble the entire weapon all the way down to the nuts and bolts, and our guys are taking hi-res photos of those things.

"We probably have unparalleled access to these types of things because of our authenticity department and their focus on relationships. We're not ever gonna let the cat out of the bag on some of the relations we have!"

The Division is a massively-multiplayer role-playing game that Ubisoft first revealed at E3 2013. The game takes place in New York after terrorists have unleashed a pandemic, which has led to anarchy. Polygon's E3 preview of The Division can be read here and be sure to check out our feature on Red Storm.