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Tim Schafer recalls when Steven Spielberg asked for a hint in Day of the Tentacle

Owen S. Good is a longtime veteran of video games writing, well known for his coverage of sports and racing games.

Tim Schafer co-created Day of the Tentacle, one of the flagships of graphical adventures when LucasArts practically owned the genre in the 1990s. But he hadn't played it in 10 years until he sat down for this video.

Filmed as a bonus for the 2012 "Double Fine Adventure" documentary (part of the Kickstarter for what became Broken Age), Schafer explains the game's origins — including why a disembodied tentacle was conceived as a character in the first place — in this 40-minute part one to his playthrough.

However, skip ahead to 28:14 for a hell of an anecdote — the time Steven Spielberg called looking for a hint on finishing the game. "All the friends of George [Lucas] would get copies of the games but the only one who would play the games was Steven Spielberg, and his son, Max," Schafer said. "When most people needed a hint, they'd call the [1-900] hint line. When Steven Spielberg needed a hint, he'd call Lucas, directly."

Double Fine put this video on YouTube on Friday, saying it will deliver more videos of Schafer playing his earlier creations soon.

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