That total topped developer NuChallenger's goal of $49,000 by 3 percent; the target was reached shortly before the end of the funding drive. NuChallenger had relaunched Treachery in Beatdown City on Kickstarter last month with a revised pitch after its first campaign, which was asking for $50,000, pulled in less than half of that amount.
"Thanks everyone! I am still wrapping my head around this," said studio head Shawn Alexander Allen in a backers-only Kickstarter update posted upon the close of the campaign. "You have all made my dream come true, and we will make Treachery in Beatdown City as good as possible." The game is currently scheduled for release on Mac and Windows PC in February 2015.
For more on the multicultural brawler, check out our interview with Allen about how difficult he found it to turn to Kickstarter in the first place, as well as our coverage of his PAX East 2014 talk about the lack of minority individuals in game development.
Disclosure: The author of this post is a Kickstarter backer of the project.