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Mirror's Edge 2 will focus on first-person combat as well as movement, dev says

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

Mirror's Edge 2 will focus on first-person combat in addition to platforming, and developer EA DICE will look to "refine" the way it works, said studio head Karl Magnus Troedsson in an interview with CVG.

The original Mirror's Edge, which was released in 2008, included first-person melee fighting as well as optional gun-based combat; both were poorly received by players. DICE will still include combat in the sequel, and this time around, the studio is dedicating more effort to it.

"What I can say is that if the last game focused on first-person movement, it was definitely shown in the movie here that the DICE team will be focusing on first-person combat as well, to really nail and refine that," said Troedsson, referring to the concept footage that DICE showed during publisher Electronic Arts' E3 2014 press briefing.

"We've shown the combat and movement now, but there's so much more to talk about. What I can say is, this is not just going to be the same game as the last one," Troedsson added.

Mirror's Edge 2 is in development on PlayStation 4, Windows PC and Xbox One, and has no release window yet.

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