The games industry may achieve the $100 billion mark by 2018 assited by a boost from the rapidly expanding mobile market, according to a revised report from research firm DFC Intelligence.
Games industry revenue may hit $100 billion by 2018, says research firm


DFC forecasts that global software revenue in 2014 will roughly be $64 billion globally. The firm believes that the combination of the “core gaming” and the expanding mobile markets are attributing to a rapid increase in industry revenue. The mobile game market is now expected to rise from $10 billion in 2013 to 30 percent of total game software revenue with $29 billion in 2018, up from the previously predicted $17 billion in 2018.
The company raised its performance forecast for the PlayStation 4 and Wii U. While the company took Microsoft’s Xbox One unbundling of the Kinect peripheral into account, it still lowered its sales expectations for the console.
“The Xbox One should carve out a solid share among dedicated action gamers, but due to some questionable business decisions Microsoft’s broader entertainment strategy is in disarray despite the release of the new $399 Kinect-less SKU,” DFC analyst David Cole told GamesIndustry. “The main question is can Sony continue to build on initial PS4 sales to build an installed base similar to what they had with the PlayStation 2.”











