clock menu more-arrow no yes

Filed under:

Far Cry 4, Assassin's Creed Unity and The Crew will have 'Hollywood-levels' of animation using Nvidia tech

New, comments

If you buy something from a Polygon link, Vox Media may earn a commission. See our ethics statement.

Ubisoft and Nvidia are working to bring "Hollywood levels" of animation and realism to the game studio's upcoming releases Far Cry 4, Assassin's Creed Unity, The Crew and Tom Clancy's The Division on Windows PC.

The companies are working in partnership using Nvidia's GameWorks technology to bring TXAA anti-aliasing to these games, which offers soft shadows, horizon-based ambient occlusion, advanced DX11 tessellation and Nvidia PhysX technology.

Both Ubisoft and Nvidia previously worked together to bring better effects to Watch Dogs, Assassin's Creed 4: Black Flag and Tom Clancy's Splinter Cell Blacklist.

"We're excited to continue our long-term partnership with Ubisoft in bringing our latest PC technology to their games", said Tony Tamasi, senior vice president of Content & Technology at NVIDIA. "Through GameWorks, we have been able to add unique visual and gameplay innovations to deliver amazing experiences for these stellar Ubisoft games, I can't wait to play them myself."

Last year, Nvidia and Ubisoft announced a partnership during Gamescom where upcoming Ubisoft titles for Windows PC will receive Nvidia-developed effects and features, such as DirectX 11-powered tessellation.

Sign up for the newsletter Sign up for Patch Notes

A weekly roundup of the best things from Polygon