clock menu more-arrow no yes

Filed under:

League of Legends' most common map gets update

New, comments

The Summoner's Rift in League of Legends will be remodeled with the game's upcoming Public Beta Environment patch, Riot announced today via the game's site.

The update is part of Riot's goal to improve the game while still preserving the spirit of Summoner's Rift. The "fundamental structure" of the map, however, will remain untouched.

"Flashable walls, turret ranges, lane sizes, brush interaction and ward placements are exactly as they are on the current map," the announcement reads. "The intention is to keep moment-to-moment League of Legends the same while improving gameplay through additional clarity."

The map should now do a better job of drawing the player's view to whatever information is most important at the moment, such as breakout fights, particle effects and more.

"Beyond this, Summoner's Rift should help players and spectators stay oriented," the post reads. "The western half of the map looks damaged by the emergence of Baron Nashor, while the eastern half feels ancient and overgrown. This, alongside each quadrant's respective buff, gives every jungle section thoughtfully placed landmarks and subtle color cues."

The update will eventually be rolled out to every queue that loads Summoner's Rift. Details on a full launch are still expected. Check out the trailer above for a look at the new map.

Sign up for the newsletter Sign up for Patch Notes

A weekly roundup of the best things from Polygon