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NHL 15 trailer obeys the laws of physics for players and the puck

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

NHL 15 will be the first entry in the NHL series on PlayStation 4 and Xbox One, and a new trailer from Electronic Arts illustrates the ways in which new consoles deliver real-time physics for all 12 players on the ice and the puck itself.

The upgraded physics engine can now account for collisions involving more than two players. According to developer EA Canada, that will allow NHL 15 to realistically simulate scrambles in front of the net, pile-ups with multiple players and other complex collisions. And the revamped puck physics, which were developed partly by a physicist who previously worked on the Large Hadron Collider, allow for complex interactions between the disc of hard, frozen rubber and everything else in an arena: the ice, the boards, the net, the pipes, the players, the equipment and more.

For more, check out our E3 preview of NHL 15, which is set for release Sept. 9 on PS4 and Xbox One.

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