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Linux users: GoG.com lauches more than 50 games for you

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The good folks at GoG.com are all about making new and old games accessible to modern gamers. To them that means scouring the back catalogs of publishers large and small for treasured oldies, a new push to publish day-one releases alongside outlets like Steam, and a commitment to DRM-free gaming at all costs.

Now, the Polish publisher is formally expanding their game offerings to Linux.

More than 50 games are available, starting today, for Linux platforms worldwide. Nearly half of them have never been playable on Linux before. You can learn more at their site.

The titles include...

Anomaly Warzone Earth
Ascendant
Bionic Dues
Blake Stone: Aliens of Gold — first time on Linux!
Blake Stone: Planet Strike — first time on Linux!
Bloodnet — first time on Linux!
Braveland
CLARC — first time on Linux!
Darklands — first time on Linux!
Darwinia
Defcon
Don't Starve + DLC
Dragonsphere — first time on Linux!
Duke Nukem 3D: Atomic Edition
FlatOut — first time on Linux!
Flatout 2 — first time on Linux!
Fragile Allegiance —— first time on Linux!
Gemini Rue
Gods Will Be Watching
Hammerwatch
Hocus Pocus — first time on Linux!
Kentucky Route Zero
The Last Federation
Legend of Grimrock
Litil Divil — first time on Linux!
Long Live the Queen
MouseCraft
Multiwinia
Normality — first time on Linux!
Pinball Gold Pack — first time on Linux!
Pinball World — first time on Linux!
Pirates! Gold Plus — first time on Linux!
Realms of the Haunting — first time on Linux!
Rex Nebular and the Cosmic Gender Bender — first time on Linux!
Rise of the Triad: Dark War — first time on Linux!
Shattered Haven
The Shivah HD
Sid Meier's Colonization — first time on Linux!
Sid Meier's Covert Action — first time on Linux!
Sir, You Are Being Hunted
Slipstream 5000 — first time on Linux!
Space Pirates and Zombies
Spacechem
Stargunner — first time on Linux!
SteamWorld Dig
Super Hexagon
Surgeon Simulator 2013
Sword of the Samurai — first time on Linux!
Teslagrad
Uplink
VVVVVV

Polygon's features team traveled to Poland in the first half of 2014. Our goal was not just to profile a single person or game. We wanted to go deeper.

Over two weeks we covered more than 300 miles. We visited some of the largest and oldest cities in Poland. We met with nearly two dozen teams, and spent time in the homes and workplaces of the individuals making games in the heartland of Central Europe.

Polygon's feature set, Polygon Goes To Poland, contains six feature stories and two short documentary films.