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Pinball FX2 delayed on Xbox One, but you can now transfer tables you bought on Xbox 360

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Zen Studios' Pinball FX2 will miss its original Xbox One release date of July 31, but it's for a good reason: Players who purchased tables in the Xbox 360 version of the game will now be able to transfer that content to Xbox One for free, the company announced today.

When Zen announced the Xbox One launch date for Pinball FX2 two weeks ago, the company said that it began developing that version of the game in late 2013, and that at that time, Microsoft did not support cross-platform compatibility across Xbox 360 and Xbox One. Zen Pinball 2, the equivalent of Pinball FX2 on non-Xbox platforms, offers cross-buy functionality across PlayStation 3, PlayStation 4 and PlayStation Vita, so tables purchased on any of the systems can be used in Zen Pinball 2 on all three.

Microsoft has changed its policies since last year — for example, the upcoming Xbox One title Dance Central Spotlight will support songs purchased on Xbox 360. A Microsoft spokesperson told Polygon earlier this month that the company was "working with Zen Studios to bring this feature to Pinball FX2."

In a post on its website, Zen said today that starting from the launch of Pinball FX2 on Xbox One, the game will support the importation of tables that were purchased on Xbox 360. Implementing that feature will take a bit of extra time, so the studio now expects to launch Pinball FX2 on Xbox One in August.

"We cannot thank you enough for your support through this process, as well as Microsoft's, who took your feedback very seriously and worked with us to implement this feature. And again, we do apologize for the delay while we create the Pinball FX2 experience that our fans both want and deserve," reads the post from Zen.

As previously announced, the Xbox One version of Pinball FX2 will run in 1080p at 60 frames per second, and will offer worldwide tournaments and new Achievements. For more details, such as the full list of tables that will be available on Xbox One at launch, check out the FAQ in Zen's forums.