Last week, Blizzard kicked off Hearthstone's Curse of Naxxramas expansion with the introduction of the Arachnid Quarter. We conquered it.
This week, we run into some technical difficulties accessing the Plague Quarter, but that's not going to slow us down. Griffin McElroy takes the wheel as we check out three new bosses, a bunch of new cards and some ridiculous hero powers that make us carefully rethink our strategies.
We'll return next week to tackle the next wing of Naxxramas. Here's hoping the technical problems are figured out as well!