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Zelda speedrunner explains how it's possible to beat Ocarina of Time in 18 minutes

Last month, speedrunner Cosmo Wright broadcast a world record-setting run of Nintendo 64 game The Legend of Zelda: Ocarina of Time on his Twitch channel. He beat the game in 18 minutes and 10 seconds, and called it, naturally, "the best speed run I have ever done."

Today, he explains, in some relatively clear language, how that's possible.

Beating a game that takes most people many hours to finish in less than 20 minutes requires a combination of skill, luck and deep knowledge of the game's mechanics and how to exploit its bugs and glitches. As Wright explains in a new commentary video, it also requires building on the work of the larger speedrunning community.

Wright, who says he's done more than 1,200 speedrun attempts, details the game's memory glitches, explains why he plays the Chinese version of Ocarina of Time on an iQue Player and reveals the sequence that he says was "the most clutch thing I've ever done in a video game." His commentary reveals the hundreds of things that have to go perfectly for such a run to happen.

To see a replay of Wright's record-setting Ocarina of Time run on Twitch, watch the video below — just watch out for some colorful language when he realizes what he's about to do.

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