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Amplitude for PS3 and PS4 delayed to summer

Michael McWhertor is a journalist with more than 17 years of experience covering video games, technology, movies, TV, and entertainment.

Harmonix's reboot of rhythm game Amplitude is going to miss its originally scheduled March release, the developer informed backers of the game's Kickstarter today. The PlayStation 3 and PlayStation 4 game will now come to Sony's consoles sometime this summer.

"This is our first time working on PlayStation 4, and it's been a big learning experience for the team," Harmonix said in an update. "We've put a lot of work into our proprietary engine to support some of the new, awesome content we're bringing to the reboot. These factors combined have bumped production out a few additional months."

Harmonix says it would rather delay the game than sacrifice quality or scale back on certain gameplay features.

"With Amplitude and our promise of open development, you've given us the opportunity to create the game we want to make and, more importantly, make the game that you want," the developer said. "In order to meet that goal, we don't want to cut any corners, and we want to stay true to our vision and deliver the best Amplitude experience possible."

Harmonix took its new Amplitude to Kickstarter last May, raising more than $800,000 to develop a new game in its rhythm game series.

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