Strafe made a name for itself on day one with one of the best trailers for a game we've seen in some time. It helps that the game itself sounds great, and the focus on violence and aggression is mirrored in the play itself. When you find yourself surrounded by acid, you may need to shoot your way out.
"We wanted the blood maps to effect gameplay not just be a cool aesthetic choice. Yes the blood and guts can be used as a breadcrumb trail but now they become level hazards," the official blog post stated.
There are a couple enemies in Strafe that bleed glowing acid instead of blood. These enemies must be disposed of in a way that doesn’t cover you in their dangerous juices. In a state of panic if the player doesn’t dispose of the enemies efficiently they could find themselves in a corner with a sea of acid on the floor not able to pass through unscathed.
It's not enough to just say you're going to be crazy, you have to prove it out with the game's mechanics themselves. This is an interesting way to force the player to think about what they're killing, where they're killing them and what it will do to the level.
It sounds like we'll be getting a more in-depth look at the game play on the 29th, as well. The game has raised over $57,000 out of a $185,096 goal on Kickstarter as of this writing.