There's good news for Destiny fans looking for a greater challenge: The King's Fall raid that shipped with The Taken King will get its hard mode on Oct. 23, a week earlier than planned. But there's a bit of bad news in today's Bungie weekly update: Thanks to a heavily exploited bug in Destiny, the game's Trials of Osiris mode may be delayed.
Originally, Trials of Osiris, the three-versus-three competitive mode that shipped with House of Wolves, was scheduled to return this weekend and run from Oct. 16-18. But players discovered that the Hunter's Nightstalker subclass is capable of firing unlimited Shadowshot arrows, an exploit that makes it an unfair force to be reckoned with in multiplayer.
"We're going to disable that bug before we invite you to take your next run at a 9-0," Bungie's David "DeeJ" Dague said on the developer's website. "We're also working on a final fix for the bug itself as soon as possible. As soon as we have a solid commitment for Brother Vance, we'll make a formal announcement on when Trial of Osiris will begin again. We hope that most of you recognize the impact a limitless Nightstalker would have on the competitive landscape."
Dague said Bungie is also looking at another subclass, the Titan's Sunbreaker, citing player concerns that it's overpowered.
"We're looking at the data, as well," he wrote. "It's too early to dig in and make any promises. We'll talk more soon, once we get a full picture."
Bungie didn't have too much to say about the hard version of the King's Fall raid, but did warn players that the recommend Light level for the more difficult version will be between 300-320. Gear that drops in King's Fall hard mode will range between 310-320. More details are promised in a future update.