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Star Wars Battlefront beta players logged 38 full lifetimes of gameplay

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If the public, three-platform beta that finished two weeks ago was any indication, Star Wars Battlefront is going to see some serious playtime when the full game launches next month.

We already knew that more than nine million players participated, but developer EA DICE has rolled out some additional facts and figures showing just how much they played: Mainly, that about two-thirds of that player base — roughly 6 million — reached the abbreviated level cap of 5 and unlocked the rocket pack.

That speaks to a lot of people wanting to play a lot of this game, and indeed Electronic Arts has told investors to expect Star Wars Battlefront to move about 10 million copies before the company's fiscal year ends in March.

Other facts and figures: More than 780,000 Imperial walkers were brought down, which is impressive considering DICE acknowledged the Walker Assault on Hoth mission was unbalanced in favor of Imperial forces. Players also spawned as Darth Vader 5,938,148 times, about 35,000 more than they spawned as Luke Skywalker. Together, they Force-choked 1,379,319 suckas.

In hailing the beta as the largest ever in Electronic Arts' history, DICE said players logged 1.6 billion minutes, characterizing that as enough to watch the Star Wars original trilogy 4.2 million times. Another way to look at it: Current average life expectancy in the U.S. is 78.74 years — which is 41,385,744 minutes. So the equivalent of 38 full lifetimes were spent playing this game over its six days.

More stats, such as the number of blaster kills, are available on Battlefront's official website.

Star Wars Battlefront will include playable heroes and villains, such as Princess Leia, Emperor Palpatine, and Han Solo, when it launches Nov. 17 on PlayStation 4, Windows PC and Xbox One. For more, see our three-person panel break down what they played in the beta and give their hands-on impressions.