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Mojang-published Cobalt delayed into February 2016

Cobalt, the side-scrolling spacefaring game that is to be the first third-party title published by Mojang, has been delayed to Feb. 2016, Mojang announced today.

"We've been working on Cobalt for a long time," Mojang wrote today, and that's no exaggeration — development began in 2011, and at one point hoped for a full launch in 2013 after releasing an alpha for Windows PC and Mac. The latest launch target had been Oct. 30, and they won't hit it.

"Though the game is feature complete, our current build is buggier than we're comfortable with," Mojang explained.

Mojang conceded that "we don't need four months to fix the outstanding issues," but said that time frame was adopted because of the vagaries of publishing to consoles. "There are release windows and certification things and all kinds of boxes that need to be ticked," the studio wrote.

Cobalt was first announced in 2011. In addition to the Windows PC and Mac releases, it also is coming to Xbox 360 and Xbox One, a decision made before Mojang was acquired by Microsoft in mid-2014.

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