The third and final part of the StarCraft 2 trilogy comes to a close next week. In this month's cover story, we speak to the developers at Blizzard Entertainment who created and sustained the real-time strategy franchise about where came from, where it stands and where StarCraft is headed.
The feature is also available to listen to through Polygon Longform. The podcast takes our biggest, most interesting feature stories and presents them in audiobook format.
ABOUT POLYGON LONGFORM
We launched Polygon Longform in early September, and the feed is already packed with content. Click on the images the embed above to subscribe to the show, and you'll receive each episode automatically, as soon as it's released. If controlling your own files is more your style, you can also download each as an MP3.
If you'd like to browse our episodes on the site, we've got a Longform hub just for you.
If you like what you hear, be sure to check out our other podcasts, including Minimap, our daily news show; Quality Control, in which Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight; and Wireframe, audio productions centered on in-depth discussions with the creative people who make things we love.