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Bound is an experimental balletic platformer coming to PS4

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

Bound is the next project from Plastic Studios, the Polish indie team behind such experimental works as Datura and Linger in Shadows, and it's in development for PlayStation 4, the company announced today.

Plastic's reveal follows a series of cryptic teasers from Sony Santa Monica, which were posted earlier this week on social media platforms and forums including Twitter, Reddit, NeoGAF and Facebook. The snippets of footage now appear to be the leg movements of Bound's protagonist, who is a dancer.

Michal Staniszewski, game director at Plastic, described Bound as a "notgame [...] which is also a game." It's a 3D platformer starring a ballerina, and it's designed with a focus on narrative to tell a "mature story." The art house project has a visual style to match, with environments inspired by modern art.

"If you are interested in art movements such as Suprematism, Concretism, Neoplasticism, or what Bauhaus has delivered, then you are going to love the world that we have created," said Staniszewski. He added that Bound will "squeeze the most of your PS4," running at 60 frames per second in 1080p.

Ukrainian composer Oleg "Heinali" Shpudeiko will provide Bound's soundtrack, a combination of ballet and electroacoustic music. The piece in the teaser trailer, which you can watch above, evokes Philip Glass with its pounding synth.

For more on Bound, check out the eight screenshots below.


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