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Oculus delays its Touch controller to second half of 2016

VR controller will miss the Rift's Q1 2016 launch

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Michael McWhertor is a journalist with more than 17 years of experience covering video games, technology, movies, TV, and entertainment.

Oculus' virtual reality controller, the Oculus Touch, won't make the Rift headset's launch, the company announced today. Instead, Oculus Touch will ship sometime during the second half of 2016.

The company said it needs more time to improve its Touch controllers, adding that it's "made significant advances in ergonomics, and we're implementing many changes that make Touch even more comfortable, reliable, and natural. We're also implementing changes that improve hand pose recognition."

"The feedback on Touch has been incredibly positive, and we know this new timeline will produce an even better product, one that will set the bar for VR input," Oculus said in a blog post. "We appreciate your patience and promise Touch will be worth the wait."

Oculus said that pre-orders for Touch will open a few months ahead of its ship date.

Touch was unveiled in June. Oculus founder Palmer Luckey showed off the Touch at the company's E3 event, describing it as a lightweight, intuitive control scheme with a "low mental load" that enables natural gestures in VR.

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