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Lucasfilm hasn't given up on Star Wars 1313

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There's new hope for the gritty Star Wars action-adventure game

LucasArts' seemingly canceled Star Wars 1313, a third-person action-adventure set in the lower depths of Coruscant, may return in some form, according to Lucasfilm president Kathleen Kennedy.

Speaking to Slashfilm, Kennedy said that Lucasfilm was looking to "explore" some of the unused material developed for Star Wars 1313 and the scrapped Star Wars Underworld television show, which was also set on Coruscant.

"We don't want to throw any of that stuff away," Kennedy told Slashfilm. "It's gold. And it's something we're spending a lot of time looking at, pouring through, discussing, and we may very well develop those things further. We definitely want to."

Star Wars 1313 was originally announced just prior to E3 2012. Here's how LucasArts described the game at the time:

As players take control of a lethal bounty hunter in a never-before-seen dark and mature world, Star Wars 1313 introduces an integrated development approach by bringing together great artists across the Lucasfilm organization, including LucasArts, Industrial Light & Magic, Lucasfilm Animation Ltd. and Skywalker Sound. A third person cinematic action adventure game, Star Wars 1313 will bring to life the Coruscant underworld, the most dangerous place in the Star Wars galaxy.

LucasArts showed off an action-packed trailer for Star Wars 1313 later that year at Gamescom, two months before Disney purchased Lucasfilm and its video game arm. The following April, LucasArts was effectively no more, shifting "from an internal development to a licensing model, minimizing the company's risk while achieving a broader portfolio of quality Star Wars games."

Star Wars 1313 has been on hold ever since. Disney abandoned the trademark in 2014 and the only updates on the game have come in the form of unofficially released concept art and leaked story details.