clock menu more-arrow no yes

Filed under:

Evolve has more than $60 worth of DLC not covered by its season pass (correction)

New, 311 comments

If you buy something from a Polygon link, Vox Media may earn a commission. See our ethics statement.

Turtle Rock Studios already revealed plans for Evolve's monstrous amount of downloadable content prior to the game's launch, but even that doesn't include the more than $60 worth of skins and cosmetic items up for sale.

The game's Xbox One DLC hub spans four pages and includes 44 items, both bundles and individual gets, for purchase. A quick breakdown: 24 skins are available for $1.99, while nine are priced at $2.99. If you purchase each item individually, then, it'll cost you $74.67. However, buying all the available bundles — there are eight for $4.99 and three for $6.99 — rings in at $60.89.

None of that is included in the game's season pass or the DLC associated with it. With the $24.99 Evolve Hunting Season Pass, players gain access to three skins exclusive to the pack and four new hunters. Hunters will be available individually upon release for $7.49 each.

The regular edition of Evolve, which includes only the game, rings in at $59.99. Players who purchase the Digital Deluxe edition for $79.99 also get access to the season pass.

Last month, following criticism in the face of copious amounts of DLC, Turtle Rock co-founder Phil Robb said the content amounts to "options, nothing more." Turtle Rock previously said that it will release any future DLC maps and game modes for free to prevent splitting the community.

For more on Evolve, check out our review.

Correction: A previous version of this article included bundles in the overall total, which would result in the repeated purchase of some items. We've updated our totals to account for bundles vs. individual prices. We regret and apologize for the error.