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Resogun developer working with creator of Robotron, Defender on a new game

Michael McWhertor is a journalist with more than 17 years of experience covering video games, technology, movies, TV, and entertainment.

The developer of Super Stardust and Resogun is working with arcade design legend Eugene Jarvis, designer of Defender, Robotron: 2084 and Smash TV, on a new game. Resogun lead Harry Krueger announced the developer's collaboration with Jarvis at an event in Helsinki, Finland, where Housemarque is headquartered.

Housemarque didn't provide too many details on the game, other than to say it's brand new. The studio's past games have drawn influence from Jarvis' classic arcade titles, notably Robotron and Defender.

"When I saw Resogun I couldn't believe how these Housemarque guys took Defender to a new level," Jarvis said in a statement posted to Housemarque's blog. "I wondered... what would happen if we teamed up? Mash up old school arcade with mad voxel tech and crazed nouveau Helsinki gamers... All I know now is that it is going to be explosive."

Jarvis started his arcade video game career at Williams, which released Defender in 1980. He later designed or co-designed arcade games like Blaster, Robotron: 2084, Smash TV, Narc and Cruis'n USA. Jarvis co-founded arcade game developer Raw Thrills in 2001.

Housemarque continues to work on Resogun, and released Super Stardust Ultra for PlayStation 4 this week. The developer is slated to release Alienation, a follow-up to Dead Nation, for PS4 this year.

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