Harebrained Schemes' Kickstarter campaign for Shadowrun: Hong Kong, the stand-alone follow-up to Shadowrun Returns and Shadowrun: Dragonfall, has brought in more than $1 million during its monthlong crowd-funding drive. In the days leading up to the campaign's end, backers crossed the game's final stretch goal that adds another mini-campaign to Shadowrun: Hong Kong.
The mini-campaign for Shadowrun: Hong Kong will add an extra four to five hours to the game, the developer says. Narratively, it will take place after the game's main campaign and is expected to ship before the end of 2015 to backers. The core campaign is expected to hit Linux, Mac and Windows PC this summer.
The Kickstarter drive for Shadowrun: Hong Kong comes to a close on Tuesday, Feb. 17 at 10 a.m. PT, and it looks like the game's final take could come close to rivaling what Shadowrun Returns brought in back in 2012 if it gets a last day push.
Shadowrun: Hong Kong is set in the fiction's Hong Kong Free Enterprise Zone and feature "an underworld of triads, tongs and gangs to navigate, wild Asian magic to harness and bleeding edge cybertech to equip." The game will explore the concepts of "guanxi," the dynamics of a personalized network of influence and relationships, and "face," one's social status, prestige and reputation.
Harebrained Schemes promises a single-player campaign that tells a non-linear story laced with "morally gray choices." Hong Kong will introduce new characters, "wild magic," corporate intrigue and other new components — including a new supernatural threat — that are exclusive to the setting.