Today, Bungie unveiled first details on Destiny's newest game mode, Trials of Osiris, which is coming in the game's second expansion, House of Wolves, next month. Trials of Osiris will be a new multiplayer PvP mode, in which two teams of three battle each other in a new game type, Elimination.
In Elimination, there are no respawns, Bungie's Derek Carroll said; your team has to revive you. Carroll described it as "the most intense mode we've made."
Matches in Trials of Osiris are time-limited, just two minutes, and in the event that games go into overtime, a central capture point becomes available. Whoever captures that point wins.
A new character named Brother Vance will serve as the emissary for Trials of Osiris. Located in Queen's Bay in the new Reef social space, Brother Vance will offer players new rewards and supplies for the mode. In order to compete in Trials of Osiris, you'll need to purchase a Passage of Osiris, a scorecard of sorts that keeps track of your performance.
The more wins you earn in Trials of Osiris — up to nine on one Passage — the better the rewards. Players who lose three rounds in Trials of Osiris events will have to start over with a new Passage, though players can purchase Passage Coins that will either forgive their first loss or count their first win as two wins.
Players can also earn a new material, Etheric Light, in Trials of Osiris (as well as in the monthly Iron Banner event), which can then be used to ascend weapons.
Destiny players will need to find teammates themselves to participate in Trials of Osiris. Matchmaking won't be available for the mode.
"We'll find you enemies, but we're not gonna find you friends," Carroll said.
Trials of Osiris will be available on a weekly basis, from Fridays at 10 a.m. PT until the weekly reset on Tuesday.
Destiny: House of Wolves comes to PlayStation 3, PlayStation 4, Xbox 360 and Xbox One on May 19. You can watch a replay of a Trials of Osiris match in the video below.