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Dead Island 2 pushed back to 2016

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

Dead Island 2 publisher Deep Silver has delayed the open-world zombie-slaying game to 2016, the company announced today on the franchise's Twitter account.

"We have always set ourselves a big goal for Dead Island 2: to create the sequel that takes Dead Island to the next level," said Deep Silver in a Twitlonger post. "We have been looking at the game long and hard, and we have decided we didn't reach that goal we set out to achieve quite yet. This is why we have decided to delay Dead Island 2 to 2016."

Deep Silver announced Dead Island 2 during Sony's E3 2014 press briefing, and said at the time that it planned to release the game in spring 2015. Last month, Deep Silver delayed another one of its big 2015 games, Homefront: The Revolution, into next year.

"Right now we are focusing purely on development, and we will have more info to share at a later stage," Deep Silver said today. "We know that our fans will be disappointed by this news, but by giving Dead Island 2 more time we are confident that everyone will get a better game to play as a result."

Dead Island 2 will be the fifth entry in Deep Silver's Dead Island franchise, and the first to be made by Yager Development, the studio behind Spec Ops: The Line and the upcoming Dreadnought. Dead Island 2 is in development on PlayStation 4, Windows PC and Xbox One. For more, you can check out a trailer from August below and our in-depth coverage from E3.

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