"This game will be single-player," said Guillemot. Asked to clarify his comments, he added, "You don't have a multiplayer mode on this iteration," referring to Syndicate, "because we want to spend all our time on making sure the single-player is excellent. And it's coming along extremely well."
Reached for comment, a Ubisoft representative confirmed to Polygon that Syndicate is "a single-player only game."
Guillemot hinted that Ubisoft does have plans for multiplayer Assassin's Creed in the future, but said the company isn't ready to reveal them.
"We don't know and we can't say yet — er, we know, but we can't say yet about what will happen next," said Guillemot.
Every main Assassin's Creed game from Assassin's Creed: Brotherhood onward, except for 2014's Assassin's Creed Rogue, has had some sort of multiplayer mode. Assassin's Creed Unity, last year's current-generation entry in the franchise, featured cooperative play.
This is also an about-face for Ubisoft as a whole. Less than two years ago, developers of various Ubisoft projects told Polygon that the company was moving toward building all of its games with more open worlds. The plan meant blurring the lines between single-player and multiplayer gaming, requiring everything to be online at all times.
Assassin's Creed Syndicate, which Ubisoft officially announced today, will be released Oct. 23 on PlayStation 4 and Xbox One, and later this fall on Windows PC. Check out this article for all the initial details, as well as the debut trailer, first screenshots and a lengthy gameplay demo. We've also included the trailer below.