The Need for Speed franchise is getting a reboot, Electronic Arts announced today, with the launch of Need for Speed this fall.
Need for Speed is set for release on PlayStation 4, Windows PC and Xbox One and, according to the press release, will deliver "deep customization, authentic urban car culture, a nocturnal open world, and an immersive narrative that pulls you through the game."
This will be the 22nd Need for Speed game released since the original in 1994. The franchise stopped numbering the games after the third installment and instead used standalone titles like "Nitro," "Shift" and "Most Wanted."
This year's Need for Speed is in development at Ghost Games, the studio behind 2013's Need for Speed Rivals.
"Need for Speed is one of the most iconic names in gaming, and we're returning it to greatness in this reboot," Marcus Nilsson, executive producer at Ghost Games, said in a prepared statement. "Pulling on our 20 years of history, and then taking a year out from releasing a game, we are making the game we've always wanted to. We're listening to the fans and delivering an experience that will capture their imagination and unleash their passion for cars and speed."
Ghost Games was put in charge of the franchise in 2013, after a short stewardship of Need for Speed by Criterion Games.
In January 2014, Alex Ward and Fiona Sperry left Criterion Games, a studio they helped found in 2000. A month later, Ghost Games was hit with layoffs, and development on an unannounced Need for Speed game was put on hold. Then in May, EA CEO Andrew Wilson confirmed that there would not be a new Need for Speed game in 2014, the first time since 2002 that a game didn't come out for the franchise. Nilsson later wrote in a blog post that the team was deep in development on its next game and wanted to focus on building "the game you deserve."
"We've made the decision to not release a Need for Speed in 2014, so we can work towards a highly innovative Need for Speed in 2015," Nilsson wrote at the time. "An experience built on a foundation we know you'll greatly look forward to."
Nilsson reaffirmed that community feedback will shape the 2015 Need for Speed game, and invited feedback on the series' Facebook page.
"From now on, you'll be hearing from us regularly because we need your help to shape the future of Need for Speed," he wrote. "We want your input on future gameplay and features we know you're passionate about. We will keep innovating, always making sure to continue the celebration of cars and the joy they bring."
In today's announcement of Need for Speed, the company wrote that the game is "fueled by EA's own car culture community, Speedhunters.
"Need for Speed will deliver an experience that's grounded in authentic car culture by diving into the rich world of past, present and emergent trends of the urban car scene. This collaboration with Speedhunters in the research and development of the game means the level of detail and real-world authenticity will envelop gamers in an exciting world to discover and enjoy in a way that only Need for Speed can deliver."
Electronic Arts plans to release the first full trailer for the game on June 15, but you can watch its first teaser below.