Chronos, an atmospheric role-playing game centered around a labyrinth and an aging protagonist, is in development for the Oculus Rift virtual reality headset said David Adams, the CEO and founder of Gunfire Games during the Oculus debut event.
In Chronos, players take on the role of a hero who needs to free his land from the clutches of an from evil dragon. To do so, they will need to travel through an ancient labyrinth. But there's a catch: It only opens once a year, and if the protagonist fails they have to wait a year to try again.
Chronos' narrative also affects gameplay. As the character ages, they become a tougher and more seasoned warrior, learning from their mistakes and from the exploration of the caverns, ruins and tombs. It also means that players' strategies will change as their characters grow older, according to Adams.
Gunfire is made up almost entirely of former Vigil Games employees, who are best known for the Darksiders series. This is Gunfire's second big announcement today. This morning, the developer announced that it's bringing Darksiders 2 to PlayStation 4 and Xbox One.
For more on today's Oculus announcements, be sure to browse Polygon's StoryStream.