A new software update for the PlayStation 4 version of Ultra Street Fighter 4 is rolling out today that aims to fix some of the issues affecting the recently released port.
The patch addresses some of the shortcomings that affected the fighting game when it launched last month. At the top of the list is reduced input latency, a tweak critical for the PS4 version if Capcom wants it to be used competitively.
On the PlayStation Blog, Sony detailed what's been changed and fixed in version 1.03 of Ultra Street Fighter 4 for PS4:
- Reduced input latency
- Addressed matching not working correctly within the Replay Channel
- Fixed bug where character movement SFX are replaced by ambient stage sounds
- Improved online match performance
- Fixed localization issue in Spanish for the control customization UI
- Fixed bug where grey box appeared around OPTIONS in MY LIST
- Fixed resolution "snap" between menu transitions
- Fixed crash bug where leaving the game in Trials for extended period
- Addressed Juri pinwheel graphical corruption
- Added Special Titles (from Prize Codes). Note: There are no more Prize Codes, which is why the input is disabled
- Fixed bug where Title/Icon Scroll speeds were sluggish
- Adjusted volume of announcer compared to other sound levels
- Overall audio balancing to correct volume levels; several corrected audio bugs
Sony and developer Other Ocean Interactive released a patch for the game earlier this month that fixed animation, sound and other gameplay issues.