Live Motion, a new feature that has been in development for two years, is intended to eliminate the feeling of being stuck in scripted animations. It combines run-time physics with motion capture to create "thousands of new animations," according to Tiburon's Sean O'Brien.
Other features include "rebuilt passing and catching systems," a revamped shot system and new controls in pick-and-roll situations, according to a press release from EA.
Tiburon is also adding a new face-scanning app with technology called GameFaceHD. A demo, which appeared to be conducted live on stage, took less than 10 seconds to generate an in-game model after a face scan using a smartphone's selfie camera. You can see the demo below. The demo went much better than our awful experiences with the face scanning in NBA 2K15 last fall.