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Sony announced a number of new games for the upcoming Project Morpheus virtual reality hardware, and one of the titles is Godling. You take the role of a "toddler god" — or "goddler," if you will — in a sort of sandbox where you decide how to use your powers.
Here's a very brief trailer to give you a sense of the game.
You can also, it seems, be a violent, vengeful god.
"It certainly has sandbox elements, but conversely progression, how you play through the game, has some understandable and straightforward linear experiences," Sólfar's Thor Gunnarsson told Polygon. "If you think about great titles like Zelda, where you solve certain puzzles or challenges, often out of order in any given level and progress from there? That’s probably the closest analogy to what we’re trying to do with Godling."
Sólfar is a new studio working in the virtual reality space, made up of some impressive talent. The company was founded by "S. Reynir Hardarson, the co-founder of CCP and its Global Creative Director, Dr. Kjartan Pierre Emilsson, the original lead designer of EVE Online and CCP´s Principal Game Designer, and Thor Gunnarsson, an industry veteran who most recently lead Business Development at CCP." The game is being created in Unreal Engine 4.
I was able to play an earlier version of the game during a recent trip to Iceland, where the studio is located, and it was already a graphically beautiful experience. The sense of scale is pretty unique; during my demo I explored a tiny garden where everything looks huge in relation to your small size.
The expected insects and snails of the outdoor environment are familiar sights, but there's something about seeing them in the environment from the point of view of someone who is only a few inches tall, interacting with you and each other. There is no specific release date yet, but we'll be keeping an eye on this one.