Master of Orion, the classic turn-based strategy game series dormant since for more then a decade, is back with better graphics and refocused gameplay thanks to an injection of developers and money by World of Tanks publisher Wargaming.
Wargaming purchased the rights to the Master of Orion property in 2013 during an Atari bankruptcy auction. Today, the company announced its plans to reboot Master of Orion, developing the first game in the series since 2003's Master of Orion 3.
While Wargaming originally made a name for itself with the science fiction strategy game Massive Assault, the company decided to bring on Argentinian-based NGD Studios to create the reboot with the help of key members from the original game's team.
Players can expect a revamped user interface, an orchestral score from the original game's composer, voiceovers by well-known actors, new user tutorials, according to the announcement.
"Master of Orion is a game that brings Wargaming truly back to its roots, not only as a company but also in how it influenced my personal interest in both games and making them," said Victor Kislyi, CEO of Wargaming. "The series' iconic gameplay has stood the test of time and working with NGD Studios to bring the series back to life is a truly exciting moment for the team."
Andrés Chilkowski, co-founder and CEO of NGD Studios, said the studio has made many improvements to the over all game, but that it retained its classic gameplay.
As with previous games in the series, players will manage colonies and populations; choose how much to focus on research, production, resources, military power; and race to be the first to conquer the stars.
The game will still allow players to win through conquest, diplomacy, technology or economy, according to Wargaming, and players will still have to worry over their civilization's morale, pollution, taxes and defenses. Random events and anomalies will add variety to gameplay as well.
When it's finished, the game will include the series' original races: Alkari, Bulrathi, Darlok, Human, Klackon, Psilon, Meklar, Mrrshan, Sakkra and Silicoids. There will also be six different ship classes for each race and the ability to customize a ship's missiles, engines, armor, shields, scanners, bombs and lasers. The game will include more than 75 future technologies with hundreds of advancements.
Kislyi said Wargaming was "more than willing to give a new lease of life" to Master of Orion back when the company purchased rights to the series.
Check back later this week for our interview with the developers of the reboot.