The console debut of Goat Simulator came in April, when a port of the Windows PC original launched on Xbox 360 and Xbox One. Double Eleven also handled the Xbox versions, and "worked closely with Coffee Stain to ensure that we made a faithful reproduction," a representative for the studio told Polygon in March.
Just like the Xbox versions of Goat Simulator, the PlayStation ports will support local splitscreen co-op: two players on PS3 and four players on PS4. The game's PlayStation versions will feature the exclusive debut of a mode that Double Eleven is calling "GoatVR," a "simulated GoatVR experience" that doesn't require a virtual reality headset at this point. The mode is unfinished, but an early version will apparently be available in the PlayStation ports.
"We still need to do that part where it connects to an actual headset but for now you can enjoy a simulated GoatVR experience without it," said Mark South, chief operating officer at Double Eleven. "We've also added a score multiplier to help offset the concerns we've had from a very few number of Beta testers that felt it was somewhat difficult to 'see where you are going.'"
For more on Goat Simulator, check out our Overview below of its expansion, GoatZ.