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Yesterday we found out through publisher Deep Silver that Dead Island 2's development was no longer being handled by the team at Yager. Today, Yager has issued a response to this surprising turn of events.
In a press release sent to Polygon today, Yager CEO Timo Ullmann said that Yager is "fully committed to the development of AAA quality titles."
"Our team is made of the best creative minds and tech specialists who all share a common identity," Ullmann said. "The team worked with enthusiasm to take Dead Island 2 to a new level of quality. However, Yager and Deep Silver's respective visions of the project fell out of alignment, which led to the decision that has been made."
Ullmann said Yager will now focus its resources on Dreadnought, the studio's upcoming space combat title, "as well as on new projects." He hinted at major news for the studio to come out of Gamescom, which takes places in Cologne, Germany, beginning Aug. 5.