Capcom has taken Street Fighter 5's beta servers offline for extended maintenance, the publisher said in an update today, and postponed the planned beta until further notice.
"After three days of testing, while we were making progress and collecting valuable data, we felt the majority of players were not having a good experience, and the best course of action would be to take the servers offline for extended maintenance," Capcom said on its Capcom-Unity blog. "We will be postponing our first beta phase until we believe the experience is going to be a positive one for players."
The Street Fighter 5 beta for PlayStation 4 went online on July 23, but was plagued with performance and connectivity problems. Capcom took the beta offline previously to attempt to address those issues, promising to extend the length of the beta, but problems persisted.
"While the purpose of a beta is to work out these type of issues, it was very clear that the issues we faced were more severe than we were prepared for," Capcom said.
Capcom planned to run three beta test periods for Street Fighter 5 and said that this week's failed attempt won't count toward that number. Players will still have three opportunities to play the game's beta in the future.
Access to the Street Fighter 5 beta was granted as a pre-order incentive for the PS4 and Windows PC game. The initial beta included access to six of the game's planned 16 characters and was scheduled to run for five days.