Come Sept. 15, Destiny players will be able to finally face the Hive on their own ground when the game's The Taken King third expansion hits.
Bungie this week gives us a look at the expansion's Dreadnaught, the massive ship created by Oryx, father of Crota.
The Dreadnaught will be one of the player-versus-environment areas in the new expansion. Senior artist Andrew Hopps has this to say about the new playscape:
It was important to us that you would feel the scale as you moved through the hulls of the Dreadnaught, never sure about what to expect as large spaces condensed to claustrophobic tunnels before revealing entirely new areas of the ship. A sense of wonder about the unknown is what drove a lot of the spatial design. It was an incredibly fun challenge to find the right balance between a mysterious tomb ship and the flagship for the Taken fleet — to capture the idea of this unfathomable threat, a monstrous spaceship captained by the Taken King, yet filled with vast caverns and unknown passages. I can't wait for players to explore and discover all of its secrets.
Below you'll find a series of images, the left image is the concept art for an area, the right is what the same area looks like in-game. All of the images come courtesy of Bungie and its latest update.
"The Dreadnaught allowed us to sprinkle in some unique lighting dynamics to flavor the alien-ness of the Hive!" – Madison Parker, Artist
"The Dreadnaught offered some opportunities for unique compositions and memorable views that couldn’t have been done elsewhere." – Josh Markham, Artist
"One of the biggest challenges we faced was making the Dreadnaught feel unsettling and uninviting while still making it a place people would want to visit and spend a lot of time exploring." – Mike Poe, Lead Lighting Artist
"The Dreadnaught is a dark and mysterious space, filled with lots of very interesting atmospherics and ethereal lighting effects. From the perspective of a content creator, you dream of landscapes such as these." –Andrew Baker, Senior Artist
"The opportunity to create the vista from inside Saturn’s rings was a dream come true. Creating the illusion that the player is within the ring plane with all that ice visible with a huge sense of depth was a really fun challenge." – Mark Goldsworthy, Staff Artist
Meet one of the many Hive abominations that await you aboard the Dreadnaught. Oryx, Bungie writes, has built an army of combatants from other worlds now twisted by the Darkness. This is one of their leaders.