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Rare will fix Battletoads' nasty two-player glitch for Rare Replay

Michael McWhertor is a journalist with more than 17 years of experience covering video games, technology, movies, TV, and entertainment.

The infamously difficult Battletoads for NES was made even harder thanks to a nasty glitch that anyone who played the game's two-player co-op mode will likely remember unkindly. Rare says it will fix that bug for the game's inclusion in Rare Replay, the developer's 30-game collection for Xbox One.

"We're aware of the bug," said Craig Duncan, studio head at Rare, at the developer's San Diego Comic-Con panel today when a fan asked about the glitch. "It's part of Battletoads legend. We have a way of fixing it, so it is something that's on our final bug list."

The bug in question cropped up when two players reached the NES game's eleventh level, Clinger Winger. Player two's controls would glitch when they reached that level and they'd be unable to move. The second player would then have to sacrifice their remaining lives in order for their co-op partner to continue.

Duncan said Rare debated whether or not to fix the glitch at all, explaining that although it's adding new features, like rewinds and cheat modes, "we wanted to maintain the authenticity of these games."

"To answer the question directly, yes, we're gonna fix it," Duncan said. Rare wants people to play games the way they remember, he added, but admitted that Battletoads is already hard enough.

Rare Replay comes to Xbox One on Aug. 4.