Star Wars Battlefront's Supremacy mode will pit rebels against stormtroopers, TIE fighters against X-wings and Heroes against Villains for control of the upcoming game's largest multiplayer maps.
Here's how developer DICE describes Supremacy, which will seem familiar to players of the Battlefield series' Conquest mode:
Supremacy centers on five control points scattered across the map. The objective is gaining control of all five, or the majority of them, before the 10 minute round is over. Each team starts the match controlling two of these control points, initially fighting for control of the fifth one in the center. After this is determined, the control points need to be claimed in a set order. This means the action will be taking place on two control points at a time — one for each team.
Classic characters like Boba Fett, Darth Vader and Luke Skywalker will vie for supremacy on maps like Endor, where battles will include real-life enemies.
"When you spawn into Supremacy, you don't have to move far to see a lot of friends — and enemies," lead designer Dennis Brannvall said. "You're thrown into a massive frontline, where your screen is filled with adversaries: infantry, Heroes, Walkers, and starfighters. You can prepare for very heavy and focused Star Wars."
Star Wars Battlefront, which took Gamescom's best-in-show honors, is headed to PlayStation 4, Xbox One and Windows PC on Nov. 17. Polygon played the recently announced Fighter Squadron mode, and you can read our impressions of the dogfights to learn more. Press play below to see the game in action.
Correction: A previous version of this article said that the mode included AI-controlled enemies. That was incorrect, and we've updated the article to remove the incorrect information.