clock menu more-arrow no yes mobile

Filed under:

Fallout 4 has no level cap, and you can keep exploring after the story ends

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

Fallout 4 players will be able to continue exploring the post-apocalyptic Commonwealth, and keep leveling up, after finishing the game's main story, developer Bethesda Game Studios announced today on Twitter.

In fact, Fallout 4 doesn't have a level cap at all, said Bethesda:

This is a major departure from the previous Fallout games, all of which had level caps. And it means that the experience players earn from side quests and other activities that they do after completing the main quest line will be worthwhile.

Bethesda said previously that it's revising the way enemy difficulty is scaled upward along with the player's level, a change that likely goes hand-in-hand with the removal of a level cap.

"We call it rubberbanding; we'll have an area [where enemies scale from] level 5 to 10, and then this area will be level 30 and above," Fallout 4 game director Todd Howard told Game Informer at E3.

Fallout 4 launches Nov. 10 on PlayStation 4, Windows PC and Xbox One. For more, check out our QuakeCon preview, and a summary of Bethesda's E3 press briefing below.

Sign up for the newsletter Sign up for Patch Notes

A weekly roundup of the best things from Polygon