Which version of Metal Gear Solid 5: The Phantom Pain is the best version? Konami attempts to answer that — at least from a graphical perspective — in a visual comparison of all five platforms on which the game will appear: PlayStation 3, PlayStation 4, Windows PC, Xbox 360 and Xbox One.
The PC version clearly comes out on top, provided you have the CPU, GPU and RAM to run The Phantom Pain at peak performance. If you're on the fence about which console version to buy when the game launches on Sept. 1, the following comparison images might help make that decision easier.
Konami says the PlayStation 4 version will run at 1080p resolution and 60 frames per second. The PlayStation 3 version will be upscaled to 720p resolution and run at 30 frames per second.
The screenshots below show the differences between the two. The current-generation version of Metal Gear Solid 5: The Phantom Pain has increased texture quality, depth of field effects and more dense foliage compared to its previous-generation counterpart.
On Xbox One, The Phantom Pain will run at 900p resolution — with 1080p output — and 60 frames per second. The Xbox 360 version will be upscaled to 720p resolution and run at 30 frames per second.
The visual difference between the two Xbox platforms is apparent in its resolution, quality of lighting effects and depth of field on Big Boss in the foreground.
The Windows PC (Steam) release of Metal Gear Solid 5: The Phantom Pain will run at resolutions up to 3840x2160 — the resolution of the PC screenshots below — and frame rates up to 60 fps, depending on hardware. You can see how the optimal PC version of the game looks compared to its PS4 counterpart below.
The PC version clearly wins the resolution comparison and also features additional light sources, as shown in the Mother Base screenshot. Minimum and recommended specs for the Windows PC release are available on Steam.