In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?
In this episode, we talk with Brian Crecente about his review of Disney Infinity 3.0 which you can find right here. We'd love to know what you think in the comments below!