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Five Nights at Freddy’s World launched 'too early,' missing key features

Dev admits he 'rushed' the release

Five Nights at Freddy's World arrived on Steam yesterday, weeks ahead of its only recently announced Feb. 19 release date. But Scott Cawthon, the franchise's creator, has admitted that the release of the role-playing game spinoff came too soon.

Writing on the game's Steam Community page, he explained that FNaF World lacks certain basic gameplay elements as a result of the early launch.

"There are a lot of features that this game should have had before release, features that I was told about, but ignored and didn't implement," he said. "Features such as being able to see what abilities do during battle, or being able to see a stats page for your characters. These are features that any good RPG would have."

Attributing the advance release to his own eagerness to share the game with players, Cawthon promised that an update would arrive "in the coming weeks."

Despite Cawthon's disappointment with it, Five Nights at Freddy's World currently boasts a "very positive" average on Steam. While there are negative reviews — 69 of them, currently — the majority are listed as positive.

Even so, browsing the "most helpful" of the reviews on the game's Steam page shows that a large number of customers cannot recommend the game, citing a variety of bugs or the missing features Cawthon has copped to leaving out.

The game is still up for purchase; it costs $9.99.

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