Take a look at this early section from Torment: Tides of Numenera from InXile. It's an adventure game with an emphasis on story, character and dialog, but with an RPG core that includes all the elements of that genre such as character progression and combat.
But it's unusual in the amount of text it's happy to serve the player. It relies heavily on multiple choice options, which generally calls for a considered approach and a proper reading of any given situation.
This video is based on the very early part of a 10-hour build that was sent out to the game's Kickstarter backers, and which will also be made available via Steam Early Access next week. The final game, due for release later this year, will be around 50 hours long.