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Destiny glitch screws over streamers in race to finish hard-mode raid

Consumed by the darkness

Destiny: Rise of Iron - Heroic raid
A scene from the Heroic version of Wrath of the Machine.
Bungie/Activision
Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

Over the years, Destiny has gained renown for how buggy it can be. A group of livestreamers racing to finish Destiny: Rise of Iron’s raid on Heroic difficulty yesterday got a painful reminder of that fact, when a glitch wiped out the whole team — and its chances of scoring the world’s first completion of the hard-mode raid.

Bungie released Update 2.4.1 for Destiny at 10 a.m. PT yesterday, and launched the Heroic version of Wrath of the Machine four hours later. Clan Redeem immediately began livestreaming its attempt to beat Wrath of the Machine. The group was flying through the raid, having finished the Vosik encounter on its second try and completed the Siege Engine fight the first time.

But tragedy struck at the 24-minute mark:

Modern Tryhard, the player who was hosting the livestream, jumped down to open some loot chests on the way to the raid’s final battle. But he had apparently gone too far ahead of his teammates, crossing some invisible barrier that made the game think somebody was attempting to cheat. The entire fireteam was killed — and when the Guardians returned to the action, they found they had respawned before the Siege Engine section.

"Are you kidding me, Bungie?!" one of the players cried out.

"I don’t think I’ve ever been robbed so hard in my life," Modern Tryhard said.

The members of Redeem knew what was at stake, and they knew how much time they were losing by having to redo an entire segment of the raid. In the video, you can hear them trying to convince themselves that they still had a chance to be the world’s first raid finishers. But it was an understandably demoralizing setback — all the more so because Redeem holds the title of the world’s first Wrath of the Machine completion.

The group managed to beat the Siege Engine section within a mere six minutes, but that was enough to cost Redeem the title. The team finished the hard-mode raid at 2:49:52 p.m. PT — a little less than four minutes behind the first-place group, Die Busfahrer (German for "The Bus Drivers"). In other words, Redeem was robbed: Without the six-minute setback, the group would have easily come in first.

To their credit, the members of Redeem are being good sports about being screwed over.

"GGs to Clan Die Busfahrer aka The Bus Drivers for Getting Worlds First Hard Mode WoTM and we got Worlds Third, behind The Legend Himself," Modern Tryhard wrote in the YouTube description for the video of Redeem’s run.

If you’re looking to try tackling Wrath of the Machine yourself, check out our guide to getting your Light level up. For more on Rise of Iron, read our review.

Via: Eurogamer

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