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Titanfall 2’s first free DLC drops Nov. 30

A new map, new Titan kits and more

Titanfall 2 concept art with a helmeted pilot standing with his rifle at rest alongside some cherry blossom trees as massive concrete buildings loom in the distance — and he’s backed up by his giant humanoid mech. Respawn Entertainment
Michael McWhertor is a journalist with more than 17 years of experience covering video games, technology, movies, TV, and entertainment.

Respawn’s first batch of downloadable content for Titanfall 2 arrives next week on Wednesday, Nov. 30, bringing with it a fan favorite map from the original Titanfall and a slew of new customizations for the game’s titans.

As previously promised, Titanfall multiplayer map Angel City will come first to Titanfall 2 players who pre-ordered the game. Everyone else gets it Dec. 3. The map will be part of a larger multiplayer-focused content drop that Respawn is calling Angel City’s Most Wanted, which includes a Wingman Elite Pistol for pilots, one new kit for each of the game’s six titans and a new pilot execution.

All that content will be free, but Respawn will also sell cosmetic items through a new in-game store coming alongside the Angel City DLC. Respawn says the store will sell “new skins, camo and Prime Titans if you want for a modest price.” But the company is sticking to its pledge to ensure nothing that impacts gameplay will be sold for real-world money.

We will have no in-game currency exchange. No locked loot boxes, crafting shards or pay-to-win weaponry. No RNG. If you see something you like, you buy it and that’s it. These in no way effect stats and are purely cosmetic. We will have two Prime Titans available at launch. They have new chassis and assassinations but function the exact same way as their original counterparts.

The developer also laid out its plans for Titanfall 2 for the rest of the year, including double XP weekends and new “game mode twists.” Here’s what Respawn has to say about the latter:

Changing things up and trying out new ways to play is a big part of how we work here at Respawn. We’re carrying that philosophy over to multiplayer with semi-regular events that will change up rule sets on certain games, giving them a “twist” to how you might normally play them. Changes like these force players (and ourselves) to look at the game differently and try some things you may never have tried before.

For more on Titanfall 2, check out Polygon’s review of the game.